June 1GAM – Blue Ball Defender: Web Edition

For my June One Game a Month project and my first every HTML 5 game I’ve reused a little trick designed to make it easier to learn a new technology. My May project was a game called Blue Ball Defender implemented in Python/Pygame. Having made the decision to transition to HTML 5 I decided to …

May 1GAM – Blue Ball Defender

Another month, another game. For May I’ve prepared an homage to the classic Missile Command. However instead of defending a city at the bottom of the screen you must instead defend a small blue planet in the center of the screen. I call it Blue Ball Defender. Development was fairly straight forward. There’s a graphic …

April 1GAM – A Dungeon Story

For April’s “1 game a month” project I tackled something completely different. My January, February and March games have all been Python/Pygame games. An asteroids style game and two platformers. For April however I wrote an interactive story called “A Dungeon Story”. I did it using a piece of software called Twine. Twine is free …

March 1GAM – Space Cadet

It’s still early in March but my March game is complete. In February I built an extremely simple platformer called Color Cube. In March I’ve built on that experience and produced a larger more complex platformer called Space Cadet. As an experiment I built Color Cube using zero artwork. I didn’t repeat that in March …

February 1GAM – Color Cube

Here is my second One Game a Month game. It’s called Color Cube which is profoundly unimaginative of me. And also inaccurate as it’s 2d so it should really be Color Square. Anyhow… It’s a very basic vector based platform game. I had some difficulty due to the combination of it’s vector based nature and …

January 1GAM – Yet Another Space Shooter

I’m participating in One Game a Month (1GAM). Its a open project where people all over the world agree to produce one game each calendar month. There’s no prizes or money involved. Its just a personal challenge. I recently completed an interactive Python programming course on coursera.org, game development essentially. I finished the course feeling inspired …